标题: 2009 3D Masters指定動作影片+中文說明(20/40完成) [打印本页] 作者: 菜鸟也会变老鸟 时间: 2011-3-29 19:56 标题: 2009 3D Masters指定動作影片+中文說明(20/40完成) :em26: 转自 http://www.rcmania.hk/2009/07/298 原网址http://www.fly3dx.com 1.Travelling Backwards Flip 前進航線後滾翻 (K=1)[flash]http://www.tudou.com/v/zNfmOVE_piY==.html[/media]
With the aircraft travelling forwards along the flightline, a backwards flip is performed. The manoeuvre will be flown at medium speed maintaining constant height, direction and speed throughout.
在一個前進的航線中進行一個後滾翻(Flip),航線的高度、後滾翻(Flip)的速度要保持一致與平均。 2.2 x 4 point Backward Roll 2個4點後退側滾(Roll) (K=1) [flash]http://www.tudou.com/v/UtAO-nHdVM4/&rpid=85728076==.html[/media]
With the model moving backwards at medium pace, the model will be aileron-rolled twice, each roll being clearly delineated by 4 hesitation points.
讓模型以中等速度後退,利用副翼以每次90度角度側滾(Roll),一個側滾(Roll)中要有4個明顯的停頓點,開始到結束總共要做2次側滾(Roll)共8個停頓點。速度、高度必須一致。 3.540 Bounce 540度反彈 (K=1) [flash]http://www.tudou.com/v/Bd6nhqd0Npg/&rpid=85728076==.html[/media]
This manoeuvre consists of 2 inverted stationary 540° pirouettes, 1 in each direction with the minimum hesitation at direction reversal. The manoeuvre will be entered from a stationary hover and should start and finish nose-in.
這個動作必須將模型倒飛,接著打尾舵自旋540度,到位後馬上反轉自旋方向再一次自旋540度。2次540度自旋的方向必須不同,過程中要維持一致的高度,並且要倒飛停懸在固定一個點上。 4.Stationary Metronomes[flash]定點節拍器 (K=1)
[flash]http://www.tudou.com/v/KfRa1n2hj1k==.html[/media]
This manoeuvre consists of a repetitive metronome with 6 pitch-reversals. The manoeuvre will be symmetrical about the centre-line and of consistent height and speed. The manoeuvre may be performed tailboom vertical or horizontal.
定點重複執行6次節拍器特技(Tic Toc,中文常翻譯為敲鐘、鐘擺),執行過程中,模型的特技必須對齊操控者中心線。這項特技,可以做直立(升降舵)或者側向(副翼)的節拍器都可以。
5.Pie Dish 刷鍋 (K=1)
[flash]http://www.tudou.com/v/zDaPQuHbXOY/&rpid=85728076==.html[/media]
The helicopter will prescribe remote circuits centred on the contest centreline. The model will maintain an acute angle while flying sideways at constant speed, altitude and attitude. There will be at least 4 complete revolutions, skids in, skids out, nose up or nose-down.
模型經過中心線後開始,模型的頭、尾要與地面呈現一個固定角度(約45度),機體要橫向移動,機尾(或機頭)圍繞著圓心轉,速度、高度、繞圓的直徑要保持一致,至少要完成4圈的刷鍋。
6. Figure 8 Inverted Circuit [flash] 倒退8字航線 (K=1) [flash]http://www.tudou.com/v/vjdrGXngZWA/&rpid=85728076==.html[/media]
The model should describe a uniform Figure 8 at a slow pace with consistent height and correctly centered.
將模型倒飛倒退飛行劃出一個羅馬數字8字形航道,高度、速度、2邊圓圈的大小要一致。
7. Backwards Loop 後退內筋斗 (K=1)
[flash]http://www.tudou.com/v/mMSXHeZIi1k/&rpid=85728076==.html[/media]
While traveling along the flightline in a backwards direction, the helicopter will perform a single backwards loop. The judges will be looking for a good ‘round’ loop, centring, and consistent entry and exit points.
機體後退飛行,經過中心線後開始執行一個倒退飛行的內筋斗,內筋斗的圓要做的精準,開始、結束要維持在同一個點上。
8. Stationary Fwd/ Bkwd Flips (2) 原地前/後滾翻 (K=1) [flash]http://www.tudou.com/v/wkn-1TUcrrA/&rpid=85728076==.html[/media] [
While traveling along the flightline in a backwards direction, the helicopter will perform a single backwards loop. The judges will be looking for a good ‘round’ loop, centring, and consistent entry and exit points.
機體後退飛行,經過中心線後開始執行一個倒退飛行的內筋斗,內筋斗的圓要做的精準,開始、結束要維持在同一個點上。
9. Tumbling Loop 前/後滾[flash] 翻筋斗 (K=1.5)
[flash]http://www.tudou.com/v/rmkA8XWxKRg/&rpid=85728076==.html[/media]
The model will perform continuous Forward or Backward tumbles while it describes a Forward or Backward Loop in the sky. The Loop will be centred and the rate of tumbling will be uniform.
機體執行前或後滾翻(Flip)時,一邊做出垂直圓形的內筋斗,劃出的筋斗要夠圓,翻滾的速度要一致。
The knife edge pirouette should be entered from medium / fast-forward flight and top scores will be generated from accuracy and good positioning.
模型水平飛行後拉升舵約45度角直線爬升,過程中側滾(Roll)90度呈側飛,到頂點尾舵旋轉,機頭與下降航線重合後側滾(Roll)90度回正,拉升舵回正航線。整個航線過程中要劃出一個倒V字形,自旋必須在頂點完成。
The chaos should be sustained for a minimum of 10 seconds, up to a maximum of 30 seconds. The Manoeuvre will be stationary in front of the pilot and accurately centred.
原地自旋翻滾至少10秒,最長30秒,執行時要在操控者的正前方,維持定點、定高度執行。
13. Inverted Nose-in Circuit 倒飛鼻對心水平圓 (K=1.5)
[flash]http://www.tudou.com/v/msF3m0niHPA/&rpid=85728076==.html[/media]
The circuit will be flat and slow with consistent height and properly centred on the pilot and judges.
倒飛機鼻朝中心,畫出一個水平圓型航線。
14. Snake 蛇滾 (K=1.5)
[flash]http://www.tudou.com/v/kjIKxC4RoWo/&rpid=85728076==.html[/media]
This snake-like manoeuvre should be performed along the flight line and consist of at least 4 joined crescents, tailboom-horizontal, switching skids-in to skids-out and vice-versa between crescents.
這個蛇行航線必須有一個四次半圓型產生,簡單來說就是2個S型的航線組合在一起,蛇滾開始時是腳架朝外,交換邊之後,腳架朝內執行,重點是尾管必須維持水平。
15. Elevator Slapper 升降衝擊 K=1.5
[flash]http://www.tudou.com/v/yRjUPWUXN4E/&rpid=85728076==.html[/media]
This manoeuvre consists of a series of tailboom-vertical metronomes with a half aileron roll between the metronome stop points. 6 pitch reversals are required, and the model will retain constant tailboom orientation. The roll will be centred at the mid-point of the arc.
這動作有點像節拍器,但是機體在中央要做一個副翼側滾(Roll)轉身,也就是說機體無論在左、右停頓時,都是腳架朝外側。尾管必須全程保持朝地面,這樣的動作總共要做六次。
16.Forward Rolling Loop 側滾內筋斗 (K=1.5)
[flash]http://www.tudou.com/v/rVW0iwbxndU/&rpid=85728076==.html[/media]
The forward rolling loop consists of a loop while performing a minimum of 2 consecutive rolls. The manoeuvre shall have a consistent roll rate with a circular loop centred on the judges eye- line.
一邊側滾(Roll)一邊進行一次內筋斗,在內筋斗開始前,要先進行兩次側滾(Roll),然後才開始進行內筋斗的航道。側滾(Roll)的速度盡量一致,內筋斗的圓要做的精準,開始、結束要維持在同一個點上。
17.Death Spiral 死亡螺旋 (K=1.5)
[flash]http://www.tudou.com/v/oZ21SFNAKj8/&rpid=85728076==.html[/media]
The Death Spiral consists of a minimum 50m vertical drop with Elevator Rolls while descending on knife-edge. The vertical path should be on the judges eye-line and recovery shall be as low as the pilot is comfortable with and inverted.
這個死亡螺旋特技開始高度在50m以上,機體側滾(Roll)90度讓主軸與地面平行、主旋翼迴轉面與地面垂直的姿態,打升降舵讓機體進行向前側滾(Roll),機體垂直落下、前滾的航道必須維持直線(對其中心線),到達快接近地面前,機體必須恢復機體穩定姿態高度也盡量低點。
18. Pirouetting Roll / Flip 自旋側滾/前滾翻(Flip) (K=1.5)
[flash]http://www.tudou.com/v/ft-ZWHmregw/&rpid=85728076==.html[/media]
The 2 pirouetting rolls / flips will be executed as a travelling manoeuvre continuously with no hesitation.
在前進的過程中要做出2次自旋並且加入側滾(Roll)/前滾翻(Flip)的動作,有點類似將移動中的直昇機做2次自旋翻。航向要保持等速、等高。
19. Backwards Rolling Circle 後退側滾水平圓 (K=1.5)
[flash]http://www.tudou.com/v/c67PTOpkODI/&rpid=85728076==.html[/media]
A horizontal circle performed with backward aileron rolls. The manoeuvre will be centred on the judges eye-line and exhibit accurate positioning and height control with a consistent rate of rolling.
機體在後退中進行側滾(Roll),並且在同一高度中畫出一個水平的圓,高度、滾轉的速度要一致
20.K 1.5 Auto K1.5自轉降落 (K=1.5)
[flash]http://www.tudou.com/v/GvOtnP5eu-w/&rpid=85728076==.html[/media]
The K1.5 auto consists of an autorotational landing with a 360° Aileron Roll. The manoeuvre will show consistent height loss, uniform forward speed and land as close as possible to a marker positioned 3m in front of the pilot on the field centreline.
這個自轉降落(熄火降落)由模型正飛開始,切下Hold開關後要進行一次側滾(Roll)360度,然後降落。側滾、下降時的速度要保持一致,降落點盡量在距離駕駛者前3公尺處的中心線上。